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Battleships, Balancing and Blockouts
Dive in to learn more about how the Amper team is faithfully recreating Team Fortress 2 in Source 2. In this blog post, we cover a wide range of critical elements, including maps, UI, music and more!
The Finer Details
In this month's blog post we invited members of our team to discuss what they’ve achieved since we last dived into the development process for the Team Fortress: Source 2 project.
Answering Your Questions
A few weeks ago, we asked you to submit your questions about the project on our Twitter. In today's blog post, we are going to answer most of the important ones, as well as clearing out some confusion and expectation about us.